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Ritgerðir með leiðbeinandann 'Yngvi Björnsson 1964'í allri Skemmunni>Leiðbeinendur>

BirtingHækkandiTitillRaðanlegtHöfundur(ar)
25.1.2011Gradual focus : a method for automated feature discovery in selective search Pálmi Skowronski
25.1.2011GPU-based Markov decision process solver Ársæll Þór Jóhannsson
25.1.2011Solving general game playing puzzles using heuristics search Gylfi Þór Guðmundsson
1.2.2011Experiments with automatic weight tuning in heuristic evaluation functions Jónas Tryggvi Jóhannsson
1.2.2011Backtracking and value back-propagation in real-time search Sverrir Sigmundarson
1.2.2011CADIA-Player : a general game playing agent Hilmar Finnsson
1.2.2011GTQL : a query language for game tree Jónheiður Ísleifsdóttir
9.6.2011Investigation of Multi-Cut Pruning in Game-Tree Search Hrafn Eiríksson
9.6.2011Developing game AI for the real‐time strategy game StarCraft Aleksandar Micic; Davíð Arnarsson; Vignir Jónsson
14.6.2011Improving players' control over the NeuroSky brain-computer interface Kristín Guðmundsdóttir
16.6.2011Guided Search for Deadlocks in Actor-Based Models Steinar Hugi Sigurðarson
30.8.2011Developing game AI for the real-time strategy game StarCraft Alaksendar Micić; Davíð Arnarsson; Vignir Jónsson
23.1.2012Representing Uncertainty in RTS Games Björn Jónsson 1978
25.6.2012Simulation-Based General Game Playing Hilmar Finnsson 1974