| 8.6.2011 | A Methodology for Simulating Biological Cell Systems with Cellular Automata: The Case of the Human Heart |
Guðrún Fema Ólafsdóttir
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| 23.1.2012 | Ardrand: The Arduino as a Hardware Random-Number Generator |
Benedikt Kristinsson
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| 23.1.2012 | A Smart Market for Study-Room Allocation at Reykjavik University |
Anna Sigga Lúðvíksdóttir; Sævar Jónasson
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| 14.6.2011 | Improving players' control over the NeuroSky brain-computer interface |
Kristín Guðmundsdóttir
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| 3.2.2011 | Developing Correct Distributed Systems: Real World Case Studies |
Helgi Leifsson
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| 30.8.2011 | Developing game AI for the real-time strategy game StarCraft |
Alaksendar Micić; Davíð Arnarsson; Vignir Jónsson
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| 9.6.2011 | Investigation of Multi-Cut Pruning in Game-Tree Search |
Hrafn Eiríksson
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| 30.8.2011 | Tagging and parsing a large corpus |
Svavar Kjarrval Lúthersson
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| 9.6.2011 | User Centered Design methods used by graduated students from Reykjavik University |
Helena Sif Magnúsdóttir
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| 8.2.2011 | The use of free and open source software by Icelandic software developers |
Hildur Björns Vernudóttir
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| 8.6.2011 | Tölvunotkun 5 ára barna í leikskólum í Garðabæ |
Dagný Björk Stefánsdóttir
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| 9.6.2011 | Wilf-classification of mesh patterns of short length |
Sigríður Lína Viðarsdóttir; Ingibjörg Jónsdóttir; Ísak Hilmarsson; Steinunn Gróa Sigurðardóttir
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| 9.6.2011 | Developing game AI for the real‐time strategy game StarCraft |
Aleksandar Micic; Davíð Arnarsson; Vignir Jónsson
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