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Items with advisor 'Yngvi Björnsson 1964'in all of Skemman>Advisors>

Jun 25, 2012Simulation-Based General Game Playing Hilmar Finnsson 1974
Feb 1, 2011Backtracking and value back-propagation in real-time search Sverrir Sigmundarson
Jun 14, 2011Improving players' control over the NeuroSky brain-computer interface Kristín Guðmundsdóttir
Feb 1, 2011CADIA-Player : a general game playing agent Hilmar Finnsson
Aug 30, 2011Developing game AI for the real-time strategy game StarCraft Alaksendar Micić; Davíð Arnarsson; Vignir Jónsson
Jun 9, 2011Investigation of Multi-Cut Pruning in Game-Tree Search Hrafn Eiríksson
Feb 1, 2011Experiments with automatic weight tuning in heuristic evaluation functions Jónas Tryggvi Jóhannsson
Jan 25, 2011Solving general game playing puzzles using heuristics search Gylfi Þór Guðmundsson
Jan 25, 2011Gradual focus : a method for automated feature discovery in selective search Pálmi Skowronski
Feb 1, 2011GTQL : a query language for game tree Jónheiður Ísleifsdóttir
Jan 25, 2011GPU-based Markov decision process solver Ársæll Þór Jóhannsson
Jan 23, 2012Representing Uncertainty in RTS Games Björn Jónsson 1978
Jun 16, 2011Guided Search for Deadlocks in Actor-Based Models Steinar Hugi Sigurðarson
Sep 3, 2014The Software Adoption Process Seen Through System Logs Áslaug Eiríksdóttir 1982
Jun 9, 2011Developing game AI for the real‐time strategy game StarCraft Aleksandar Micic; Davíð Arnarsson; Vignir Jónsson