25.1.2011 | Spontaneous avatar behaviour for social territoriality | Claudio Pedica 1980- |
24.5.2011 | Multimodal conversation analysis of institutionalized political TV interview. A Comparison of Icelandic and Greek corpus | Sigrún María Ammendrup 1975- |
28.5.2013 | Generating Drama and Conflict in Games | Elín Carstensdóttir 1989- |
11.5.2015 | When Strangers Meet: Collaborative Construction of Procedural Conversation in Embodied Conversational Agents | Stefán Ólafsson 1985- |
3.9.2015 | Social navigation in Unity 3D | Karl Valdimar Kristinsson 1987- |
6.12.2016 | Implementation of end-to-end incident management processes in a unified IMS | Ásgeir Jónasson 1989- |
7.9.2017 | Comparison of Errorless Learning and Response Cost to simple Trial and Error learning in an automated learning environment | Brynjar Ólafsson 1983- |
15.2.2018 | Virtual Reality RPG Spoken Dialog System | Einir Einisson 1983-; Gísli Böðvar Guðmundsson 1984-; Steingrímur Arnar Jónsson 1987- |
2.5.2018 | Territoriality and Visible Social Commitment for Virtual Agents | Joy Rossi 1993-; Leonardo Veroli 1993-; Marco Massetti 1993- |
13.6.2018 | VR TurnTaking | Aníta Sól Jónsdóttir 1994-; Árni Wing Ho Yu 1994-; Kristinn Jóhannsson 1995-; Tryggvi Bragason 1992- |
18.6.2018 | The effects of a virtual reality environment on students with public speaking anxiety | Sveinn Gunnar Hálfdánarson 1986- |
18.6.2018 | Non-Verbal Behaviour of a VR Agent Playing a Board Game | Guðrún Inga Baldursdóttir 1987- |
18.6.2018 | Virtual Reality Game for Social Cue Detection Training | Ari Þórðarson 1984- |
4.6.2019 | Toolkit for social experiments in VR | Unnar Kristjánsson 1991- |
12.6.2019 | Virtual courtroom | Edit Ómarsdóttir 1988-; Hafdís Sæland 1990-; Helga Margrét Ólafsdóttir 1990- |
12.6.2019 | Procedural city generator for research in the field of restorative environmental design | Hörður Már Hafsteinsson 1984- |
28.5.2020 | Gagnvirk fræðsla í sýndarveruleika : súrnun sjávar | Guðrún Margrét Ívansdóttir 1995-; Laufey Inga Stefánsdóttir 1992-; Sjöfn Óskarsdóttir 1994- |
28.5.2020 | Cabin crew VR | Andri Sæmundsson 1984-; Hartmann Ingvarsson 1989-; Njáll Mýrdal Árnason 1980- |
2.6.2020 | A.R.I.A. : augmented reality interactive agent | Anna Lára Sigurðardóttir 1995-; Birgitta Rún Friðriksdóttir 1995-; Brynja Dagmar Jakobsdóttir 1995- |
25.6.2021 | Deeper : adventures in procedural game development in Rust | Arnaldur Bjarnason 1991-; Jökull Máni Reynisson 1997- |
10.6.2022 | AI for an open world game | Erla Óskarsdóttir 1997-; Hrafnkell Þorri Þrastarson 1997- |
10.6.2022 | Digital storytelling : impact of environmental factors on augmented reality | Elísa Eik Guðjónsdóttir 1996-; Emil Örn Kristjánsson 1995-; Ríkharður Friðgeirsson 1992- |
10.6.2022 | Sýndarveruleika upplifun borgarskipulags á vefnum | Andrés Pétursson 1991-; Arnar Páll Sigurðsson 1993-; Pálmi Chanachai Rúnarsson 1998-; Sævar Ingólfsson 1991- |
10.6.2022 | Sýndarveruleiki sem meðferð við félagskvíða | Katrín Viktoría Hjartardóttir 1999-; Logi Eyjólfsson 1999-; Magnús Konráð Sigurðsson 1998-; Marteinn Guðmundsson 1998-; Valgerður Ásgeirsdóttir 1999- |
10.6.2022 | Notkun sýndarveruleika í félagsþjálfun | Daníel Örn Sigurðsson 2000-; Garpur Hnefill Emilíuson 2001- |