13.6.2022 | Abstract board games: a framework and a language | Bjarni Dagur Thor Kárason 1999-; Guðmundur Freyr Ellertsson 2000- |
28.2.2013 | Aerarium | Ásgeir Jónasson 1989-; Axel Axelsson 1989-; Kristján Oddsson 1989-; Óskar Ómarsson 1985- |
10.6.2022 | AI for an open world game | Erla Óskarsdóttir 1997-; Hrafnkell Þorri Þrastarson 1997- |
11.6.2018 | A Case Study on Loot Boxes in Two Video Games : A comparison between Overwatch and Star Wars Battlefront 2 | Guðmundur Þorsteinsson 1993-; Rúnar Freyr Júlíusson 1992- |
8.2.2022 | Chasing ghosts : catching ESP hacking in 3d multiplayer games | Birkir Helgi Thorarensen 1989-; Gunnar Ingiberg Guðmundsson 1983- |
16.2.2016 | A Computer Game for Patient Education | Aron Bachmann Árnason 1984-; Einar Karl Einarsson 1990-; Elísa Rún Viðarsdóttir 1992- |
13.2.2017 | Costner Oauth2 user creation | Hinrik Már Hreinsson 1989- |
27.8.2013 | CREST Explorer : self discovery API explorer | Hjörleifur Henriksson 1986-; Ingi Steinn Guðmundsson 1984- |
25.6.2021 | Deeper : adventures in procedural game development in Rust | Arnaldur Bjarnason 1991-; Jökull Máni Reynisson 1997- |
11.2.2016 | Design and Implementation of a Collectable Trading Card Board Game and Game AI | Kristján Tryggvason 1986- |
23.5.2023 | Development and research of adding gamified elements into Bati software and the effect it has on users struggling with substance use disorder | Unnur Sóley Lindudóttir 1994- |
18.6.2021 | Digitalized and gamified reading for children through Co-design | Hávar Sigurðarson 1995-; Birna Ósk Valtýsdóttir 1993-; Gylfi Þór Helgason 1990- |
18.10.2021 | Dynamically balancing waves of enemies in video games | Georg Sigurbjörn Ólafsson 1984-; Hrafn Jökull Geirsson 1989-; Ólafur Waage 1982- |
21.6.2021 | Educational video game for Flow Education Inc. | Jón Atli Guðlaugsson 1997-; Snorri Vignisson 1997-; Franklin Þór Vale 1997-; Ólafur Barkarson 1998- |
13.6.2022 | Fantasy sports game : Mana Rumble | Magnús Freyr Morthens 1989-; Richard Dawson Woodhead 2000-; Vianey G. Gonzalez Leal 1987-; Yngvi Leó Þráinsson 1999- |
4.9.2017 | Flow Experiences | Eyþór Snær Tryggvason 1994-; Bjartur Hafþórsson 1995-; Gunnar Húni Björnsson 1995- |
31.8.2017 | General Game Playing with Incomplete Information using Zero-Suppressed Decision Diagrams | Steven Losh 1985- |
1.10.2020 | Graph embeddings for deep learning in general game playing | Daniele Marchei 1995- |
29.8.2016 | Growth : a virtual reality game and controller system | Björgvin Brynjarsson 1989-; Björn Ingi Baldvinsson 1988-; Daníel Jóhannsson 1992-; Kristján Ingi Einarsson 1987- |
27.1.2014 | GUMMS - Generic Universal Massive Multiplayer System | Óskar Ögri Birgisson 1975-; Guðný Björk Gunnarsdóttir 1989-; Þorgeir Auðunn Karlsson 1992-; Finnbogi Darri Guðmundsson 1989-; Bjarmi Árdal Bergsteinsson 1988- |
19.5.2023 | How can virtual reality benefit the lives of persons with MND? | Elísabet Líf Birgisdóttir 2000-; Emil Trausti Smyrilsson 1999- |
11.2.2016 | Introducing Heuristic Function Evaluation Framework | Nera Nešić 1990- |
23.6.2015 | MMOs for Science : harnessing massively multiplayer gameplay to speed scientific research | Þór Adam Rúnarsson 1986-; Gunnar Þór Stefánsson 1984- |
29.1.2014 | Mobile Web Based Mini Games for Locatify | Jón Rúnar Helgason 1986-; Eric Jon Nielsen 1989-; Þórður Hermannsson 1987- |
13.6.2018 | Myrkur Game Project | Eirikur Hákon Friðriksson 1995-; Tumi Guðmundsson 1994- |