11.6.2018 | A Case Study on Loot Boxes in Two Video Games : A comparison between Overwatch and Star Wars Battlefront 2 | Guðmundur Þorsteinsson 1993-; Rúnar Freyr Júlíusson 1992- |
20.10.2020 | Customer journey preferences during the COVID-19 pandemic : the case of Icelandair | Svanhildur Erla Traustadóttir 1995- |
9.8.2017 | Einstök’s customer-based brand equity in the Icelandic & Swedish market : a perception-based application of Keller’s CBBE pyramid | Jannika Yasmine Lövendahl 1990- |
9.6.2023 | Insights in environmental attitudes : economic and psychological methods for engaging electricity utility customers and electric vehicle drivers | Max Andrew Gamerman 1999- |
18.6.2018 | Planning Support System For User Experience Evaluation | Bjarni Kristján Leifsson 1978- |
16.5.2019 | Technology-Driven Changes in Today´s Business World | Anna Birna Ívarsdóttir 1989-; Vala Gauksdóttir 1983- |