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Listaháskóli Íslands > Hönnunar- og arkitektúrdeild / Department of Design and Architecture > Ritgerðir til MA-gráðu / MA theses (MA) >

Vinsamlegast notið þetta auðkenni þegar þið vitnið til verksins eða tengið í það: http://hdl.handle.net/1946/36613

Titill: 
  • Titill er á ensku Human creativity in the augmented age : interrogating the works of Maurice Conti and Sougwen Chung
Námsstig: 
  • Meistara
Útdráttur: 
  • Útdráttur er á ensku

    It is interesting how ongoing technological evolution alters human reality and the future of our species. This thesis discusses human creativity in the augmented age by recourse to the book Are we human?: Notes on an archelogy of design by Beatriz Colomina and Mark Wigley. They describe how humans create problem-solving tools that change the world and how human lives and the notion of the ‘human’ changes with every technological innovation and revolution. Furthermore, they consider how design alters human societies, environments and everyday life. They ask if such impacts are being monitored, regulated or studied, where accountability lies and what the agency of design might be across history. The insights offered by Colomina and Wigley are important for understanding the remarcable advances being made in machine augmentation and artificial intelligence (AI), topics that are at stake in the artistic practice of Maurice Conti and Sougwen Chung. Designer Maurice Conti has researched the augmentation of both humans and machines, exploring their partnership for the future while artist Sougwen Chung studies the interactions between humans and machines, as well as the marks made by them. These examples are followed by a discussion about the entanglement and interaction of humans and augmented machines, guided by the question: If smart machine automation relinquishes humans from the most repetitive and arbitrary jobs, even creative ones, what will humans do then?

    Keywords: Agency, AI, artificial intelligence, augmentation, creativity, design, entanglement, future, human, intra-action, machine, machine learning, technology.

Samþykkt: 
  • 25.6.2020
URI: 
  • http://hdl.handle.net/1946/36613


Skrár
Skráarnafn Stærð AðgangurLýsingSkráartegund 
SveinnSBenediktsson_MAthesis_2019.pdf4.46 MBOpinnHeildartextiPDFSkoða/Opna