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Thesis (Bachelor's)

Reykjavík University > Tæknisvið / School of Technology > BSc Tölvunarfræðideild / Department of Computer Science >

Please use this identifier to cite or link to this item: http://hdl.handle.net/1946/41737

  • AI for an open world game
  • Bachelor's
  • This project revolves around simulating a small society primarily meant for video game usage. We focused on making the experience unique from other video game civilian simulations. Especially when it comes to body language, unique personalities and interactions with other actors. Another big part of the simulation involves making all behavior dependant on in-game time.

  • Jun 10, 2022
  • http://hdl.handle.net/1946/41737

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Lokaverkefni-Hopur 6.pdf8.98 MBOpenComplete TextPDFView/Open