Please use this identifier to cite or link to this item: http://hdl.handle.net/1946/5782
This project compares three different game engines; Microsoft's XNA, Panda3D and Adobe Flash.
The same game is created in all three engines and the programing experience and results compared.
The strength and weaknesses of the integrated development environments (IDEs), length of code,
run time information, and available support of each engine are among the variables compared.