<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-25T03:35:27Z</responseDate><request verb="GetRecord" identifier="oai:skemman.is:1946/26836" metadataPrefix="dim">https://skemman.is/oai/request</request><GetRecord><record><header><identifier>oai:skemman.is:1946/26836</identifier><datestamp>2021-11-08T09:08:31Z</datestamp><setSpec>com_1946_6867</setSpec><setSpec>com_1946_6001</setSpec><setSpec>col_1946_34321</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
<dim:field mdschema="dc" element="contributor" lang="is">Háskólinn í Reykjavík</dim:field>
<dim:field mdschema="dc" element="contributor" qualifier="author">Müntner, Cindy Sheela, 1985-</dim:field>
<dim:field mdschema="dc" element="description" qualifier="advisor">Þóranna Jónsdóttir 1968-</dim:field>
<dim:field mdschema="dc" element="description" qualifier="advisor">Mathiak, Brigitte</dim:field>
<dim:field mdschema="dc" element="description" qualifier="abstract" lang="en">In this thesis I explore the circumstance of MMORPGs losing subscribers. I suspect that they stop playing because of three intertwined and connected reasons&#xd;
1. Wrong product placement&#xd;
2. Only acquisition marketing&#xd;
3. Not enough knowledge about the customers&#xd;
A survey showed that players stop playing because MMORPGs stop being fun and start getting boring from a certain point on. Gamers who took part in the survey named their individual reasons why the game became unfunny and boring. On the basis of these individual complaints I have divided the gamers who quit into eight categories and suggest a retention marketing that individualises the player experience accordingly.</dim:field>
<dim:field mdschema="dc" element="date" qualifier="accessioned">2017-02-13T10:35:37Z</dim:field>
<dim:field mdschema="dc" element="date" qualifier="available">2017-02-13T10:35:37Z</dim:field>
<dim:field mdschema="dc" element="date" qualifier="issued">2017-02-13</dim:field>
<dim:field mdschema="dc" element="date" qualifier="submitted">2016-09-01T20:55:52Z</dim:field>
<dim:field mdschema="dc" element="date" qualifier="published">2016-09</dim:field>
<dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1946/26836</dim:field>
<dim:field mdschema="dc" element="language" qualifier="iso">en</dim:field>
<dim:field mdschema="dc" element="subject" lang="is">Alþjóðaviðskipti og markaðsfræði</dim:field>
<dim:field mdschema="dc" element="subject" lang="is">Markaðssetning</dim:field>
<dim:field mdschema="dc" element="subject" lang="is">Tölvuleikir</dim:field>
<dim:field mdschema="dc" element="subject" lang="is">Meistaraprófsritgerðir</dim:field>
<dim:field mdschema="dc" element="subject" lang="en">International business</dim:field>
<dim:field mdschema="dc" element="subject" lang="en">Marketing</dim:field>
<dim:field mdschema="dc" element="subject" lang="en">Computer games</dim:field>
<dim:field mdschema="dc" element="title" lang="en">The peculiar problems of the gaming industry : customer retention in MMOPRGs</dim:field>
<dim:field mdschema="dc" element="type">Thesis</dim:field>
<dim:field mdschema="dc" element="type" qualifier="degree">Master's</dim:field>
</dim:dim></metadata></record></GetRecord></OAI-PMH>